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Gumball 3000 was the first game I designed for Climax Racing after leaving Acclaim Entertainment. I was the original lead designer on this game before becoming the games Producer.

Gumball was never going to compete with the likes of GT3 on PS2, but it was a great pick up and play game that was actually way ahead of it's time. It was even compared to Outrun in a number of reviews - high praise indeed!

You can see from the images above that I was involved in all areas of the design and production, from the intial concept drawings and docs, right through to the client liason, scheduling and product PR.

Click on an image above to see examples of my design work on Gumball 3000

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