The game levels were built using heightfield geometry with poly geometry laid on top.
Damage Inc was a game based around the band 'Metallica'. It was a third person action game along the lines of GTA, mixed with the vehicular combat of 'Twisted Metal'.
The game was never released due to various unresolved decisions from all the parties involved.
I was lead designer on this game, working on the GDD, level designs, LUA mission scripting and vehicle handling.
This project required relentless trips to the states and client liasions but it was all good fun!